Forum Discussion
7 years ago
My expierience about first TB was like this: enjoyment for six days. After seeing rewards big, big disapointment. I was never dissapointed in this game before. That was first time and I wanted to quit playing this game. So They changed rewards but also changed amount of TB per month writing that they improved rewards. Big lie slap in the face. Second dissapointment. For now rewards are useless for me most of the times, exept tokens which are so small that I can buy 60 salvages of gear. 6 days of playing event around 2 houres minimum only for this? HAAT and Rancor I can play 10 minutes each and I can get 120 salvages sometimes 200 plus 1,5 milions of credits plus guild currency plus 14 shards kenobi and han. Only 20 minutes. So rewards in Tb are very dissapointing. My guild didnt expierience quiting but players stopped playing combat missions only 30% is done. They dont want to even hit autoplay. Half of my guild would like to improve, half dont care about Tb. Maybe the reason are rewards. As for mobile game it should give more fun than disapointment. Or maybe CG has only idea to give repetition in this game. I hope that guild wars will be more fun, less time, more rewards. Not 6 days wait to disapointment again about rewards.
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