Forum Discussion
9 years ago
"MAndrewMX;792318" wrote:
Yeah but how are they different? If one is only a chance to inflict crit, but crit damage does inflict damage, why not always go with damage. There has to be another aspect I'm missing. Hence the question. Like why give Leia damage and not chance or wedge or EP chance?
Critical Chance % increases the character's probability of an attack causing critical damage (shown in yellow) vs normal damage (show in red or blue). The default is around 10% with most characters and is increased with gear (AGI stat) and Mods.
Critical Damage % increases the damage dealt by critical hits. The default is 150%. This can be increased up to 216% with mods.
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