7 years ago
Draw in Guild Wars
Is it wrong that after two draws, the defending units remain in place (albeit broken, but still), and forwards - disappear (although not was completely destroyed). I offer 3 versions: 1st (I do not ...
"LukazAbMon;c-1652282" wrote:"Waqui;c-1651975" wrote:
If you don't wipe out the defending team, the defenses hold and your attack fails. You can always attack with another team but the one you already used for an attack failed should not have another go - it already fought and lost.
Both a draw and a defeat is a victory for the defending team. Seen from the defending point of view: Why shouldn't it be treated equally? The defending team did its job in either case.
Again:
There is no problem. Your suggestions can (and will) be abused.
That's it-at the moment, because of this problem (which is obvious, but the blind do not see it), we are forced to attack the remaining in the protection of the squad with their other units despite the fact that our disappears. This is the problem at the moment. And its VERY EASY to SEE. You just don't want to understand it, and stand your ground. That it will be possible to attack that group which at us TAKE away NOT for WHAT is not advantage, and only return of group which at us take away. That is, fixing the problem in any way. This is what I've been asked to solve, and not to get his ****, ill-considered criticism. I'm leaning towards option 3 for now. But to listen to your discontent, I'm tired. Unhappy with something - just don't write, and walk past. **** forum, almost all posts have to write, and still no one is clear.
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