I agree. TB needs to be shut down.
Reward players based on the following fairness:
Stars = MaxCombatPoints+PlatoonsPoints (all bonus) + the guild's GP activeness. and you can figure out a reward that is reasonable for everybody.
(there are too many guilds on the leaderboard right now that have star counts that does not add up to realm of possible stars they could earn. this bug is giving too much unfair advantage for some people.)
It's basically a similar structure for TW. give people awards based on their Guild GP tier.
Or just give everybody 48 star rewards. :)
But in seriousness, this TB has too many balance issues, bugs, and other problems, that really makes it no fun. It was poorly tested.
Balance Issues: difficulty in opponents. special platoon skills being really bad. weak damage. Points for 4 waves total seems underwhelming. the first few phases seems to be more about raw GP focused - winning the combats do not have a sense of reward. Lack of enough dark side toons available for deployment and taking away toons that are used for actual combat. (gets worst later when you get into the phase requiring 2 ships combat- you guys will see it is much much worst as far as platoons situation goes.)
Infinite points bug from platoons.
Other Issues: Locking out players from doing any combat after all stars have been achieved. Should be fixed to allow combat after the stars have been reached.