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9 years ago
"Woodroward;970319" wrote:"ImYourHuckleberry;970283" wrote:"Woodroward;970205" wrote:"ImYourHuckleberry;970192" wrote:
Phoenix will be tough, changing how battles flow. That's for sure. Just curious, nihilus can annihilate, even if it's a phoenix tank, beginning the weakening of the Phoenix squad under hera (L). Back up plan won't work when annihilated. Once one phoenix goes down, is that enough to unravel the team?
Taking out Kanaan will be huge. Get rid of the long taunter, get rid of the health on debuff, get rid of the counter attack. Chopper is second kill priority IMO for the health regeneration and bonus protection.
If you can take out Kanaan, you've got a good shot. Chopper too, and their mitigation's pretty much gone. Only question is if you can survive long enough at that point to take out the other 3, because they won't have much survivability left.
Phoenix doesn't seem high on dps. Not sure if my zaul team will have a problem surviving. Remember, I have stealth, evasion and critical immunity. Pretty defensive traits.
The stealth doesn't prevent the counterattacks since it goes away at the start of the turn.
Phoenix get that 10% offense at the end of every turn that stacks. Their defense is very good, and the longer they're around, the harder they hit.
The critical immunity is exactly why you leave Sabine out. As it is, they don't depend on crits for much.
Look at the uniques they share:
Leader: Rise Together
Base: Each active Phoenix ally grants their Unique ability to other Phoenix allies. In addition, whenever a Phoenix ally uses a special ability, they gain 5~20% Turn Meter if Hera is active. The Turn Meter gain is doubled if they have less than full health.
Unique 1: Shrug Off
Base: Zeb has bonus Max Protection equal to +10~30% of his Max Health, and recovers 10~15% Protection at the start of his turn. This recovery is doubled if Zeb is debuffed.
Unique 1: Clear Mind
Base: Kanan has 30~70% Counter Chance and recovers 10~ 25% health whenever he suffers a debuff.
Unique 1: Push Through (Phoenix)
Base: Ezra gains 5~10% Offense at the end of his turn (stacking, maximum 10~40%). This bonus is reset when Ezra is defeated.
Unique: Maintenance Protocols (Phoenix)
Base: At the start his turn, Chopper recovers 5~15% of his Max Health. In addition, whenever he is damaged by an attack, he gains Protection Up (5~15%) for 2 turns if he doesn't have Protection Up.
So they gain max protection equal to 1/3 of their health
They instantly gain protection up (15%) whenever they take damage, and counter.
At the start of their turns they regenerate 15% max health, and 15% regeneration
Whenever they get debuffed they recover 25% health and increase their protection regeneration to 30%.
And 10% stacking offense at the end of every turn.
Zerging down Kanaan seems like the only hope to me, and it won't be easy.
Ezra and zeb are not out yet. When they are, it looks like a good team. But not until they're all out. Then they may have their glory time like you so firmly believe, but who can gear 5 toons and star them up by the time the next meta shift occurs? I'm not even going to try, as I'll stay focused on sith/empire. They'll get new toons too eventually and shift the meta back. So personally I'm not buying the hype, and I won't be rushing off to get em.
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