Forum Discussion

OneSixOneFour's avatar
9 years ago

Energy refresh rates

I am enjoying this game since it's release on Android but am beginning to get annoyed with the amount of time it takes to renew both types of energy. I understand that EA wants us to pay $$$ for crystals to bypass this time sink, but even that gets pricey by the end of the day.

I am level 44 and have 103 available energy. The regular energy refreshes at 6 minutes per energy. 6 minutes x 103 energy = 618 minutes or a little over 10 hrs. Cantina energy is double that.

103 energy is enough for 17 normal missions or 8 hard missions. In the cantina, you can run 12 missions at 8 energy each or after the energy bumps up to 10 at level 3, 10 missions.

With the drop rates at their current level and the way the higher level gear is crafted, I can conceivably wait 10 hrs, sim 17 missions in 2 minutes and not be halfway done trying to craft one subpart for one character. That is where the frustration comes in.

Again, I understand EA wants us to refresh using gems. The first two refreshes cost 50 gems, the next two 100 gems, then 200 gems (someone please correct me if I am incorrect here).

So, filling with gems let's say 4 times a day with gems is 300 gems (50+50+100+100). 610 gems cost $5 so approximately spending $2.50 per day. Stretched out an entire month, $75. That gets pricey for a game.

To the devs... please review these refresh times or drop rates or a combination of both. I would think people like myself are willing to pay for some crystals now while the game is fresh and new. However, after only one week, I am already bypassing purchasing more crystals and setting the phone down for long periods of time.

tl;dr - waiting sucks and there is too much of it.

Help me Obi Wan Kenobi... you are my only hope.

  • So the reality is, EA and CG don't care. This game is modeled after Clash of Clans in terms of crystals and energy and limiting game play of players. Unfortunately this does not work for this particular game because of the interactive necessity required by players managing so many different aspects of Cantina, GW, PVP, Starship PVP, Mods, Events and guild raids. They managed to lock themselves into a mess like Blizzard since PVP teams don't really work that well in Raids and GW. New players get mired down in getting few rewards while the one who have been playing for 2 years get access to all new content making harder for lowbies to catch up.

    Obvious Clash of Clans tactics to get people to pay to play.