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LQRDQFMQRDQR
4 years agoSeasoned Scout
Why isn't it obvious what is happening with the Executor? They were designing it for similar unsatisfactory performance as JMK without CAT. As much you can deduce from the existence of the beta test group and their decision to go ahead with the release of the ship anyway.
Punishing One, if I had to guess, might be coming after Maul Conquests because they might want to take a pause with Conquest character releases at that point, and that would fit for the time to finally push out the old fleet meta. The ship as Conquest release fits because they cannot allow everyone to have the best version of the fleet given such "easy" requirements.
For what's happening with the AI it is possible they are now using it as one variable they tune over time as a meta matures. E.g. Have you noticed how often an opposing Negotiator fleet targets your JKA? (100%) I don't think this happened when the fleet was released, so there must have been AI tuning over time. It would explain the Cubs comment if the beta group was testing against the best version, and they decided to give us a lame one instead (with the intention of tuning it better over time).
Punishing One, if I had to guess, might be coming after Maul Conquests because they might want to take a pause with Conquest character releases at that point, and that would fit for the time to finally push out the old fleet meta. The ship as Conquest release fits because they cannot allow everyone to have the best version of the fleet given such "easy" requirements.
For what's happening with the AI it is possible they are now using it as one variable they tune over time as a meta matures. E.g. Have you noticed how often an opposing Negotiator fleet targets your JKA? (100%) I don't think this happened when the fleet was released, so there must have been AI tuning over time. It would explain the Cubs comment if the beta group was testing against the best version, and they decided to give us a lame one instead (with the intention of tuning it better over time).
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