Forum Discussion
575 Replies
"Kyno;c-2287915" wrote:
"AlexanderG;c-2287912" wrote:
"TVF;c-2287908" wrote:
"Kisakee;c-2287898" wrote:
"Deany;c-2287896" wrote:
Correct me if I'm wrong but to me it seems more the ship you feel we need! Many of us on the other hand who paid good money or for those who used there hard grinded hoarded stash feel this ship comes way short of what's required.
We are beating this ship with rebels and not even optimal ones at that. Maybe if those rebel fleets were r8s Across the board including bistan and the phoniex ships then it would not be so much an issue. A g12 home one with g12 phoniex ships and go cassians though... sorry that's a big problem. If you cannot see the issue there then I say chances are you do not have the ship and are more on the lookout for yourself rather than taking a good look at the issues with all this
You're not wrong, i absolutely think/ feel that it is the ship we need. I'm just against pay2win in a manner where new shiny toys can't be beaten by any non-spenders/ massive hoarders at all.
Massive hoarders get things that are expected to dominate the meta (Edward aside). They deserve.
What ever happened to Edward? ?
We should send out a search party, he may be buried under a mountain of stuff....
Looks like Edward preached his last gospel in December 2019.
Extreme hoarding has lost its most strident advocate. ☹"Kyno;c-2287922" wrote:
"slickdealer;c-2287919" wrote:
"Kyno;c-2287914" wrote:
"slickdealer;c-2287910" wrote:
If CG really sold us a broken fleet that can only be fixed by a new marquee ship, that is about as low as it can get.
Avoiding unsubstantiated speculation can increase enjoyment of life, and even prevent hair loss.
Not completely unsubstantiated. Something here isn’t working and CG admitted it.
Either they didn’t test or they only tested with a new ship we don’t have.
I doubt they didn’t test.
Correct, admitting they are looking at the current setup, as it's not hitting the mark.
That is literally the opposite of needing to add a new element to it to make it work.
Those are not the only options."Nauros;c-2287918" wrote:
"Kyno;c-2287914" wrote:
"slickdealer;c-2287910" wrote:
If CG really sold us a broken fleet that can only be fixed by a new marquee ship, that is about as low as it can get.
Avoiding unsubstantiated speculation can increase enjoyment of life, and even prevent hair loss.
Dunno, expecting Dengar's ship sounds pretty substantiated to me, given that he is the only requirement without a ship. As well as the expectation that it will improve Executor fleets, because there wouldn't be much of a point otherwise.
Substantiating something with a feeling..... here I was thinking evidence.... but you do you.
The last time a unit came out that was this underperforming it was Darth Revan.
We got Malak a week or two after.- perfidius445 years agoSeasoned Newcomer
"Larx;c-2287900" wrote:
i think we have to wait for some serious datas over a few weeks to see if Executor will stay on top or is just switching with Nego and Male.
everything can change very quickly if they release a new ship, like the Punishing One. this could be the key for the new meta. wouldnt be a surprise regarding to other metas in the past.
Agreed. Would still be disappointing, because it would mean that there are more requirements that were hidden to make it meta."Larx;c-2287900" wrote:
and for the high investment of reqs - u could also argue why SEE is beating my JML all the time?
It's hard to compare ground units with fleets, as fleet doesn't have a GL meta (yet)."Larx;c-2287900" wrote:
looked through the reqs again and the only real pain for unlocking this ship is TIE Pilot with R5.
Let me put it this way: it's christmas. I give enough presents to gear up: 2 characters to r8, 1 character to r7, 4 characters to r5. You can choose any character you like in your roster, just make a list. I doubt very much those executor requirements will be near the top of the list (well, probably Vader and maybe Bossk can)."Larx;c-2287900" wrote:
and for being on top of fleet arena u would have geared your pilots anyway at some point.
Not if you already are on top of arena with your actual non-Executor fleet.
As you said, time will tell if there is a problem. But if Executor is reliably beaten by the previous meta, that's a problem. You may obviously disagree, but I hope I managed to explain why it could be seen as such. Weirdly, Executor has to be unbalanced for the balance of the game. "HokieFiend;c-2287852" wrote:
A lot of people are slamming their testing or lack thereof but I guarantee you the devs and everyone else are often on unreasonable timeframes to release... for a game that inherently becomes increasingly more complex with every variable (characters, ship, relics, gear etc) that gets added to the game. I'm fine with issues. There always are in any software release I've ever seen at my job..,just some much much smaller in impact. What we all deserve for giving this company a couple billion dollars over the years is for these issues to be prioritized and fixed immediately. "Looking at it for a potential fix in the future" doesn't cut it to me. They need to tell us this is priority one. I don't care if it impacts upcoming releases. Git gud with design, development, testing and probably most importantly forecasting time for a release if that is a huge issue for the company.
They specifically stated that the Executor was planned ever since Piett was confirmed as coming to the game, which means CG have had an entire 12-Months to get this ship right and ensure it was tested prior to announcing its kit to the players. There also doesn't appear to be a specific need to half released it on the date they did as its not a requirement for any event or raid or whatever already in-game, so if they had not sufficiently tested it in that length of time then then surely could've delayed releasing it. I think many players are seeing a trend that CG release items into the game and wildly obvious flaws are identified within a few hours and they're then making hot-fixes or re-releases or nerfs etc when they SHOULD be doing properly diligent pre-announcement testing. As someone who works in software testing personally I have serious doubts and concerns about CG if they are claiming that they do actually properly test to their own standards of satisfaction since its clear that whatever those standards are they aren't acceptably rigorous or aren't being performed by people capable of understanding and doing the kind of testing necessary."Shadow1989;c-2287875" wrote:
"Larx;c-2287872" wrote:
sry, but why is it CGs fault that someone spent 1000 Bucks on this ship?
it is your choice to spend this amount AND your choices which u farmed / geared at this time.
all this panic farming for every new shiny toon is ridiculous!
u have to much money? so please spend it! u are not statisfied with your spendings? learn your lesson from before!
Executor is excatly that what i expected and not less. so i didnt even consider farming or gearing anyone in panic to get this ship day one.
are all these whales reliant on being Fleet #1 ? is it for the crystals? if yes: 500-1000 bucks for 400 crystals daily? wow....
or is it just prestige? if this, then its not a CG problem.
great powerhouse who burns down everyone in offense and CAN be beaten sometimes from older fleets is in my opinion a perfect addition to the current meta.
and burning money and crystal stashes just 7*-ing at day one tells me you dont look for a longtime resourcemanagment game
edit: please dont bring on the argument of false advertisment. this would be the case if Executor would struggle beating old meta on offense. but a 100% win ratio is no false advertisment
You and your nonsense comment again. Geez, do you think before giving your opinion.
First of all, the ship is deemed as unbeatable therefore people get it to stay competitive in gac,arena and tw.
Of course, people get disappointed in its under-rated performance after buying it. Nothing wrong with that.
Cheapskate larx.. how about you not posting your comments around. It appears everything you post leads to ‘do NOT spend money on this game.’ Since you are so sour about people spending money on this game, i suggest you go sell 5 year account so you can have some.
Oh wait, your account is worthless :D
It never was deemed to be unbeatable. That's the only nonsense I'm seeing being spoken here."Beeblebrox;c-2287933" wrote:
"HokieFiend;c-2287852" wrote:
A lot of people are slamming their testing or lack thereof but I guarantee you the devs and everyone else are often on unreasonable timeframes to release... for a game that inherently becomes increasingly more complex with every variable (characters, ship, relics, gear etc) that gets added to the game. I'm fine with issues. There always are in any software release I've ever seen at my job..,just some much much smaller in impact. What we all deserve for giving this company a couple billion dollars over the years is for these issues to be prioritized and fixed immediately. "Looking at it for a potential fix in the future" doesn't cut it to me. They need to tell us this is priority one. I don't care if it impacts upcoming releases. Git gud with design, development, testing and probably most importantly forecasting time for a release if that is a huge issue for the company.
They specifically stated that the Executor was planned ever since Piett was confirmed as coming to the game, which means CG have had an entire 12-Months to get this ship right and ensure it was tested prior to announcing its kit to the players. There also doesn't appear to be a specific need to half released it on the date they did as its not a requirement for any event or raid or whatever already in-game, so if they had not sufficiently tested it in that length of time then then surely could've delayed releasing it. I think many players are seeing a trend that CG release items into the game and wildly obvious flaws are identified within a few hours and they're then making hot-fixes or re-releases or nerfs etc when they SHOULD be doing properly diligent pre-announcement testing. As someone who works in software testing personally I have serious doubts and concerns about CG if they are claiming that they do actually properly test to their own standards of satisfaction since its clear that whatever those standards are they aren't acceptably rigorous or aren't being performed by people capable of understanding and doing the kind of testing necessary.
In all likelihood they did test, but tested with a ship we don’t have.
CG gave us one day to figure out they sold us a broken fleet that will be fixed with a $300 marquee.
Imagine if Lord Vader comes out and is terrible without a marquee that comes out later.- HokieChuck8885 years agoRising Ace
"Antario;c-2287886" wrote:
"HokieFiend;c-2287852" wrote:
"Antario;c-2287849" wrote:
Why do we need to discuss this at all? There is a simple solution to the problem.
They should change the cooldown for the Death Star annihilate ability to 0, then no other fleets will be able to touch an Executor on defense. For mirror, only speed and RNG will be decisive.
That's what we want.
In a game like this, time spent playing, diligence and/or money equate to an advantage. That advantage is all people are rightfully asking to be fixed. Nobody is saying make it impossible to beat. The biggest stain on this release to me is the disparity in viability between a lower star Executor and a maxed one. When people are dropping mods off Piett in an attempt to restore sanity that's a huge issue.
A lot of people are slamming their testing or lack thereof but I guarantee you the devs and everyone else are often on unreasonable timeframes to release... for a game that inherently becomes increasingly more complex with every variable (characters, ship, relics, gear etc) that gets added to the game. I'm fine with issues. There always are in any software release I've ever seen at my job..,just some much much smaller in impact. What we all deserve for giving this company a couple billion dollars over the years is for these issues to be prioritized and fixed immediately. "Looking at it for a potential fix in the future" doesn't cut it to me. They need to tell us this is priority one. I don't care if it impacts upcoming releases. Git gud with design, development, testing and probably most importantly forecasting time for a release if that is a huge issue for the company.
Hey, I happen to work in Software Product Support. What you are asking is the customer attitude I face everyday. I can only tell you: keep dreaming... Overselling is not equal to product defect/bug. The software works as designed. It just does not fit to your personal ROI expectation.
I've worked in IT Software development for over 20 years. When things fail and don't work as intended (which is what has happened despite what you say and CG has already admitted this), particularly repeatedly and without quick prioritization of remediation of these issues: people get fired/replaced. Customers stop payment. Bottom line. - ccmoose5 years agoSeasoned Ace
"slickdealer;c-2287942" wrote:
"Beeblebrox;c-2287933" wrote:
"HokieFiend;c-2287852" wrote:
A lot of people are slamming their testing or lack thereof but I guarantee you the devs and everyone else are often on unreasonable timeframes to release... for a game that inherently becomes increasingly more complex with every variable (characters, ship, relics, gear etc) that gets added to the game. I'm fine with issues. There always are in any software release I've ever seen at my job..,just some much much smaller in impact. What we all deserve for giving this company a couple billion dollars over the years is for these issues to be prioritized and fixed immediately. "Looking at it for a potential fix in the future" doesn't cut it to me. They need to tell us this is priority one. I don't care if it impacts upcoming releases. Git gud with design, development, testing and probably most importantly forecasting time for a release if that is a huge issue for the company.
They specifically stated that the Executor was planned ever since Piett was confirmed as coming to the game, which means CG have had an entire 12-Months to get this ship right and ensure it was tested prior to announcing its kit to the players. There also doesn't appear to be a specific need to half released it on the date they did as its not a requirement for any event or raid or whatever already in-game, so if they had not sufficiently tested it in that length of time then then surely could've delayed releasing it. I think many players are seeing a trend that CG release items into the game and wildly obvious flaws are identified within a few hours and they're then making hot-fixes or re-releases or nerfs etc when they SHOULD be doing properly diligent pre-announcement testing. As someone who works in software testing personally I have serious doubts and concerns about CG if they are claiming that they do actually properly test to their own standards of satisfaction since its clear that whatever those standards are they aren't acceptably rigorous or aren't being performed by people capable of understanding and doing the kind of testing necessary.
In all likelihood they did test, but tested with a ship we don’t have.
CG gave us one day to figure out they sold us a broken fleet that will be fixed with a $300 marquee.
Imagine if Lord Vader comes out and is terrible without a marquee that comes out later.
I would argue JMK was about as good without CAT as it seems Executor is now. Others have already mentioned the DR/Malak fiasco (which ended my status as a paying customer).
LV may very well be the same without Maul. - ccmoose5 years agoSeasoned Ace
"Nauros;c-2287949" wrote:
"Ragnarok_COTF;c-2287948" wrote:
"slickdealer;c-2287942" wrote:
"Beeblebrox;c-2287933" wrote:
"HokieFiend;c-2287852" wrote:
A lot of people are slamming their testing or lack thereof but I guarantee you the devs and everyone else are often on unreasonable timeframes to release... for a game that inherently becomes increasingly more complex with every variable (characters, ship, relics, gear etc) that gets added to the game. I'm fine with issues. There always are in any software release I've ever seen at my job..,just some much much smaller in impact. What we all deserve for giving this company a couple billion dollars over the years is for these issues to be prioritized and fixed immediately. "Looking at it for a potential fix in the future" doesn't cut it to me. They need to tell us this is priority one. I don't care if it impacts upcoming releases. Git gud with design, development, testing and probably most importantly forecasting time for a release if that is a huge issue for the company.
They specifically stated that the Executor was planned ever since Piett was confirmed as coming to the game, which means CG have had an entire 12-Months to get this ship right and ensure it was tested prior to announcing its kit to the players. There also doesn't appear to be a specific need to half released it on the date they did as its not a requirement for any event or raid or whatever already in-game, so if they had not sufficiently tested it in that length of time then then surely could've delayed releasing it. I think many players are seeing a trend that CG release items into the game and wildly obvious flaws are identified within a few hours and they're then making hot-fixes or re-releases or nerfs etc when they SHOULD be doing properly diligent pre-announcement testing. As someone who works in software testing personally I have serious doubts and concerns about CG if they are claiming that they do actually properly test to their own standards of satisfaction since its clear that whatever those standards are they aren't acceptably rigorous or aren't being performed by people capable of understanding and doing the kind of testing necessary.
In all likelihood they did test, but tested with a ship we don’t have.
CG gave us one day to figure out they sold us a broken fleet that will be fixed with a $300 marquee.
Imagine if Lord Vader comes out and is terrible without a marquee that comes out later.
LV may very well be the same without Maul.
Didn't they actually say that Maul will be an integral part of LV teams?
I'm not sure. I won't be able to chase LV for a while, so I've kind of just tuned him out. - LordDirt5 years agoSeasoned AceYes, Maul is to LV as CAT is to JMK.
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