"QuickGoneJim;c-2155707" wrote:
"Jake0000;c-2155572" wrote:
Droids should have a 100% crit chance or none at all. They can't be fatigued and they're programmed to use the same moves so how can they do different levels of damage for each hit?
Because their targets are not programmed to use the same moves?
The health of droids should be converted to protection at the start of the battle.
True but even if they have more health or protection shouldn't they still take the same amount of damage? If someone hits a weaker person and stronger person with the same power it will do the same amount of damage it's just someone who's strong will have the endurance to take that hit.