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NotRealUltra's avatar
6 years ago

Feats contradict the purpose of Grand Arena

Grand Arena was suppose to be a battle to determine who was the best player in the entire Galaxy of Heroes, and we were told it was going to be purely competitive with no bonuses or interference, which is why TW had Vanilla and special bonuses

With Feats, you are micromanaging our gameplay and forcing us to farm squads / toons for better rewards

Rather than use our entire roster against another, you are forcing us to use certain toons (separatists or Galactic Republic). What if I want to use my best GR on defense?

It also opens up predatory quests like "Use Darth Revan" or other exclusive toons on defense / offense which is very unfair for a game mode aimed to pit all players at an equal footing to determine the best of the best

It would be nice if Feats were optional for titles or portraits, but instead it seems necessary to obtain new currency or advance leagues

On paper it sounds awful, and I don't see it doing better in execution. I hope to be wrong about it though

42 Replies

  • "Iy4oy4s;c-1876868" wrote:
    "Ultra;d-205537" wrote:
    Grand Arena was suppose to be a battle to determine who was the best player in the entire Galaxy of Heroes, and we were told it was going to be purely competitive with no bonuses or interference, which is why TW had Vanilla and special bonuses

    With Feats, you are micromanaging our gameplay and forcing us to farm squads / toons for better rewards

    Rather than use our entire roster against another, you are forcing us to use certain toons (separatists or Galactic Republic). What if I want to use my best GR on defense?

    It also opens up predatory quests like "Use Darth Revan" or other exclusive toons on defense / offense which is very unfair for a game mode aimed to pit all players at an equal footing to determine the best of the best

    It would be nice if Feats were optional for titles or portraits, but instead it seems necessary to obtain new currency or advance leagues

    On paper it sounds awful, and I don't see it doing better in execution. I hope to be wrong about it though


    Fair points and I agreed with you until I reread this:

    Why feats? Well, Grand Arena Championships are five-week long events, and we know that you don’t always best your opponent. Feats were added as an opportunity for you to continue to work on your Championship Score and be able to keep working your way up the Leagues, or to a higher Leaderboard position, regardless of your Grand Arena win-loss record or banner count.

    I know being a long time player that jacked up my GP to help my guild, I’ve been put against opponents that are much more focused at my GP, so when I can’t win, at least I can make some progress.
    After having time to digest and reflecting over this, @HK22 and a few other posts, I think feats aren’t that bad anymore

    It’s a 5 week long process and people that are demotivated by losing in the first week would have something to do and look forward to

    @Kyno you can close this thread I guess
  • "Ultra;c-1877133" wrote:
    "Iy4oy4s;c-1876868" wrote:
    "Ultra;d-205537" wrote:
    Grand Arena was suppose to be a battle to determine who was the best player in the entire Galaxy of Heroes, and we were told it was going to be purely competitive with no bonuses or interference, which is why TW had Vanilla and special bonuses

    With Feats, you are micromanaging our gameplay and forcing us to farm squads / toons for better rewards

    Rather than use our entire roster against another, you are forcing us to use certain toons (separatists or Galactic Republic). What if I want to use my best GR on defense?

    It also opens up predatory quests like "Use Darth Revan" or other exclusive toons on defense / offense which is very unfair for a game mode aimed to pit all players at an equal footing to determine the best of the best

    It would be nice if Feats were optional for titles or portraits, but instead it seems necessary to obtain new currency or advance leagues

    On paper it sounds awful, and I don't see it doing better in execution. I hope to be wrong about it though


    Fair points and I agreed with you until I reread this:

    Why feats? Well, Grand Arena Championships are five-week long events, and we know that you don’t always best your opponent. Feats were added as an opportunity for you to continue to work on your Championship Score and be able to keep working your way up the Leagues, or to a higher Leaderboard position, regardless of your Grand Arena win-loss record or banner count.

    I know being a long time player that jacked up my GP to help my guild, I’ve been put against opponents that are much more focused at my GP, so when I can’t win, at least I can make some progress.
    After having time to digest and reflecting over this, HK22 and a few other posts, I think feats aren’t that bad anymore

    It’s a 5 week long process and people that are demotivated by losing in the first week would have something to do and look forward to

    Kyno you can close this thread I guess


    It does sound reasonable.

    Also to add, they have said that the top end will basically need to be undefeated to get there, I imagine that the points gained from this system will be a drop in the bucket at that range, which means it will have little effect on the nature of this event, "to find the best of the best".

    But only time will yell and we will need to see how it actually plays out.

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