Forum Discussion
9 years ago
"Alrikster;c-1034429" wrote:
it would appear that the game treats counters as assists.
Neither assists nor counters can call assists despite them being "attacks".
Maybe that is just a special ruling for balancing purposes. Would be nice though if it was properly reflected in the wording.
As for the multiattackers: i would guess that the ability as a whole is treated as an attack.
Fotps double tap is one ability, even though he attacks twice. So it is the activation of the attack-ability that calls assists, not the multiple instances of damage it does.
If that's the case, it clears up all of that confusion quite nicely, though there should definitely be better documentation to indicate as much. I wonder if that is WAI or if it is an unintentional consequence of something that just hasn't been addressed yet. That fact that Gar Saxon can assist after a counter seems to add to the confusion... I wonder if that's why his ability is worded the way it is...
Gar Saxon - Viceroy's Vengeance:
Whenever another ally attacks during an enemy turn, Gar Saxon has a 100% chance to Assist.
I guess it could be interpreted as 'Whenever another ally assists during an enemy turn, Gar Saxon has a 100% chance to Assist.'
I still have questions about how a double attack plays out. It still seems as though any character who has a chance to attack a second time, should have an equal chance to call a second assist. Is this correct?
I asked one of the Dev's if Gar Saxon would assist Dooku twice if Dooku double attacked during a counter, and they said that he would. They said that Dooku's attacks are considered two seperate attacks, as opposed to Sabine who makes one attack that has the potential to hit multiple times. So if Dooku's attacks are considered separate attacks, and can call two separate assists, shouldn't FOTP's two attacks also have a chance to call two separate assists?
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