8 years ago
Fix to Unique Abilites
These abilities are garnering a ton of attention. The power creep bestowed upon them equates to having multiple leader skills under one character.
I am not against haveing potent unique skills. These skills really add flavor and since there are so few who fit as a strong leader, i would like to see more uniques. That being said, I have an issue with the current unique skills: defeated characters unique still persist after death.
I feel like all uniques should cease to exist when the toon who has the ability is defeated. Some Uniques are so powerful, that they should have a weakness. Knocking out the toon who has a unique that boosts fellow allies should eliminate the bonus(es). It doesn't make sense to me that the beneficial toons can reap the rewards long after the character bringing the skill is no longer in play.
I am not against haveing potent unique skills. These skills really add flavor and since there are so few who fit as a strong leader, i would like to see more uniques. That being said, I have an issue with the current unique skills: defeated characters unique still persist after death.
I feel like all uniques should cease to exist when the toon who has the ability is defeated. Some Uniques are so powerful, that they should have a weakness. Knocking out the toon who has a unique that boosts fellow allies should eliminate the bonus(es). It doesn't make sense to me that the beneficial toons can reap the rewards long after the character bringing the skill is no longer in play.