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nottenst
4 years agoRising Scout
"Gale_Toral;c-2313221" wrote:"nottenst;c-2313125" wrote:
It must be too hard for you to comprehend, but it is because CG changed the rules. Those people who went after the non-GL counters to GLs were NOT making a bad or uninformed roster decision at the time. There was no way to know that CG would nerf all those counters.
No I would argue that it was a bad decision to chase a counter as opposed to getting the OP unit itself. Why wouldn't you want to put yourself at an advantage? I repeat, this is a competitive game. Either move with the competition and strive to be on top in all game modes or fall behind. It's the exact same in any competitive environment.
Building a known counter to one GL while working on another GL is not a bad decision in the game unless CG pulls the rug from under you and nerfs that counter. GAC is not the whole game. I doubt that people who are solely focused on GLs are on top in all game modes. There are many valid reasons for building non-GL squads in other aspects of the game. By ignoring GLs in the matchmaking process, they are making GAC and TW a worse experience than what they've done to Conquest.
Ideally when you see who you are matched up against you should think that you have a chance to win the match. If your opponent somehow has 2 or 3 more GLs than you do, you know right away that the odds are remote that you can win. The point of matchmaking should be that the matches are competitive and not an outright laugher on one side or the other.
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