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7 years ago
"BigSillyPanda;c-1570546" wrote:"Vettes4Fetts2;c-1570535" wrote:
Gonna have to side with the devs this time. Can't possibly account for every player when pushing restarts. At least it wasn't 5 minutes before payout...
According to a post above:
Forced restart aren’t technically pushed to devices, but the client get that restart "flag" upon next sync. Normally the client should not sync and get the flag during a battle. You should only get that restart message when the game syncs up after a battle for example.
In my case, I was in the middle of a hRancor, and all I did was open the **** chat window. When I closed it, client restart!
In what twisted universe is that WAI?
It doesn't have to account for anything. It just has to work. It just has to be tested (which the chat clearly wasn't).
Exact same as me. That is also a new feature as it never done that before.
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