"Justokay;c-2458160" wrote:
That doesn’t seem like much of a reason for a competitive game mode. Let’s keep an imbalance so it’s easier to ignore?
For many, it is not a competitive game mode but rather a means to earn resources. I'd wager a lot of people are burned out on or never cared for the competitive aspect of GAC. Changing the mode in a way that would require more effort for the same rewards will not be popular with that crowd.
That said, if competitive balance for GAC was the primary concern, I think your suggestion absolutely makes sense.