CommanderBarcara wrote:Why would making GAC tournaments 365 days long and reset ........ make you quit?
I'm not playing GAC with any form of GP match making, period. With the changes in the last 6 months and where the game is heading, my morale is very low. Something this large would easily be enough.
GP is a very poor form of match making and totally unnecessary. There's no reason to reset by it. However, it's not really the GAC side of things that would ruin the game for me. It's everything else, if we have a GP match-maker of any form, then we'll be encouraged to min-max. I dislike min-maxing and won't go back to scrimping on this and that, not putting mods on this guy etc.
If a reset you mean just puts us back in the league or division we were in, how is that competitive? I started new GAC in A3, it was far too weak for me, I don't want to go back there, especially with Aurodium rewards. What about the new whales that fast track to Kyber with a large wallet?
CommanderBarcara wrote:like a yearly Rugby or Soccer Tournament make you quit?
Rugby and football leagues are on a ladder (here anyway) and are not reset. If you have a enough teams (players for us) the ladder works much better than the American system of sports conferences. However, with them they have systems to equalise teams (drafts), which we will never have.
CommanderBarcara wrote: It would be more realistic and stop a lot of griping.
I disagree it will be more realistic. All the top football (soccer) nations play on a ladder, so how'd it be more realistic? Also, it wouldn't stop the griping. There'd be new griping and the old griping.
CommanderBarcara wrote:The ongoing system they have in place is not a tournament in any way
It's a ladder/league system. Tournaments (e.g. cups) are a smaller part of team sports. The majority of play is in a league. The Champions League (the biggest football club tournament) was bracketed before last season.
CommanderBarcara wrote:their bracketing is crap.
An Activity Score fixes most of those problems.
CommanderBarcara wrote:Squish is real and we all know it and feel it.
Only when they get the formula wrong, like at the moment. Otherwise in Aurodium it's neither a positive or a negative thing. When they fix the formula it'll be positive for a while.
I kind of do agree though that there's an issue with the squish. In that it pushes players too far. You can be in say....K4, lost your last game, go down to the top of K5. Then get demoted to Aurodium, but also get a negative squish pushing you down to A2. So, you basically have a K4 standard player in A2. This is causing a washing machine effect. Players continually recycling at the top and bottom of leagues. That should change, but it would mean changing the hard-wall league changes and the squish. I don't think they can be bothered with it.
CommanderBarcara wrote:I had never heard of squish
It's in several ladder systems as a reset, particularly to prevent the top players winning themselves out of matches.
CommanderBarcara wrote:or seen a returning player in the top bracket.
I believe they sort of admitted they didn't know why this was happening. I agree, fixing it should be a priority. Especially as it's affecting some very big whales. It's very frustrating for both sides of the gaming board.
CommanderBarcara wrote:Please name another pvp game with this issue.
What issue? Squish, match-making, the players placed in the top of Kyber?
Many games have squish. The players that shouldn't be at the top of Kyber is a bug. I get the feeling fixing it is too much money for them, but if it means their whales stop spending....is it too much money to investigate it? I believe there's always been issues with the coding of this game, and we keep seeing it.
Look, there does need to be changes. Players getting drawn against a large account that is rarely active isn't right, it needs fixing. However, the OPs problem where they're unhappy with where they have climbed to..........I have no sympathy. That's the system working perfectly fine. I'm almost in the exact same boat as them and it most definitely isn't an issue. I find it a very odd complaint.
- Have an activity score and players no longer have to worry about those big accounts that rarely play.
- Changes in Leagues/Divisions should be dealt the exact same way. No more big changes at the end of the season and less need for as much squish.
- In my opinion 3v3 and 5v5 need to be split. There feels too much difference in power when transitioning between the 2.
- Protect those new players. New players enter a league just for them, where players cannot fall to.
These changes perfectly fix GAC in my opinion and totally avoids using GP.
prettyfly4quiguy wrote:"orignal idea from Egnard", lol
harvestmouse1 wrote:the original idea (that I saw) was from Egnard.
Where he got it from, I don't know.