Forum Discussion
3 years ago
"Lumiya;c-2354000" wrote:"CCyrilS;c-2353913" wrote:"Schwartzring;c-2353901" wrote:"CCyrilS;c-2353898" wrote:
I think everyone will agree the roughest patch is getting all the relics up to the requirements.
Heck no!
I spend by far the most amount of time filling in G12 Slots more than any other farm in this game.
A few of the Left Side slots are common, but, half of them are not & everything on the Right Side of G12 is a major grind.
You don't find it worse needing to trade those same pieces for relics?
I don't know how long you are playing but I guess it might be different for smaller/newer accounts than larger/older accounts.
If someone already plays for a longer time, they don't have that many new toons to level up. So for them it's easier to accumulate the gear needed for 1 or 2 new toons they level up. So they can gear them up relatively quickly. For them the relic material is used up faster so they need more time to get those together because their toons are geared up quite fast.
For newer players there are still way too many toons to be geared up and they all need the same stuff so it can't accumulate until needed again. It's always needed. So there is always a huge shortage. When I start a new character, it's always around g7 or 8 where I get stuck. Carbantis for example are one of the biggest, if not the biggest barrier. Suddenly I maybe need 150 Carbantis for 1 toon to get 1 gear level higher. If you try to build a new squad it's even worse. They all want the same and it takes "ages" to get them higher.
In the meantime the relic stuff can be accumulated for those characters. When they finally can be reliced there was more than enough time to get the relic materials together.
So I think that's where the crunches differ between bigger and smaller accounts.
That's not a bad assessment, but the guy to whom I was speaking has been playing for several years, also.
As far as being difficult for newer players, on one hand I sympathize with the difficulty. On the other hand, in all fairness, there should be some gates that keep a 1yr old player from easily competing with a 5yr old player, no? You should look at your competition as being those who began around the same time as you. Obviously money spent changes that for anyone, but spenders will always have an advantage. For everyone else, time spent is the biggest commodity.
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