Forum Discussion
J1mmy_Duk
5 years agoRising Novice
You know what its not the fact of needing certain bits of gear its the drop mechanics of it all. As a player I find that you can't even focus your grind to an end..be it gear or character shards.
I find myself getting so angry and then discouraged when I'm trying to focus on needs and bits just don't drop..even when you go over the normal boundaries of refresh...its so brutal.
If anything amongst the current setup it'll be the drop mechanics that'll kill the player interest.its so stupid..CG unfortunately caught between players and bosses demanding profits.
CG can fix it...make the drops in hard nodes fixed to 1 piece per spend..hell there are so many toons in the roster that it'll still take forever to up gear anyway but at least players can engage, focus on the collection element, maybe even be open to experiment with teams.. or carry on and watch the game die in standard mobile game rotation.
Not exactly sure what last film recently dropped will give to CG but from what I saw its limited.
I find myself getting so angry and then discouraged when I'm trying to focus on needs and bits just don't drop..even when you go over the normal boundaries of refresh...its so brutal.
If anything amongst the current setup it'll be the drop mechanics that'll kill the player interest.its so stupid..CG unfortunately caught between players and bosses demanding profits.
CG can fix it...make the drops in hard nodes fixed to 1 piece per spend..hell there are so many toons in the roster that it'll still take forever to up gear anyway but at least players can engage, focus on the collection element, maybe even be open to experiment with teams.. or carry on and watch the game die in standard mobile game rotation.
Not exactly sure what last film recently dropped will give to CG but from what I saw its limited.
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