"Ultra;c-2252616" wrote:
if there was no gear crunch, and no shard crunch, then where's the effort in getting a toon?
I like the current gear crunch tbh - its how players have a diverse rosters by making important resource related decisions
I don’t disagree, but it’s a strictly linear progression curve, that is unnoticeable for players that have been in the game a long time. A new player will have to catch up to five years of linear progress, which will theoretically take them five years as well (deduct some time due to additional sources of gear, however new players won’t reap max rewards). That doesn’t feel too good, considering there are far more toons now than there used to be, and so many «mandatory» ones.
I don’t think it would be too radical to halve the gear requirements up to g12 for toons that are more than two years old. No change for g13.
That way we can still make relevant decisions for the newer meta squads, while also easing on the intro level characters for new players, or older players picking up an old squad they have neglected.