"Kyno;882550" wrote:
Because they want to keep a tight bottleneck.
Forces people to make hard choices, or get frustrated and spend money
Personally, I don't understand the gear rotation in shipments.
e.g. I need say a furnace... I don't have one, it doesn't appear in shipments.
How will they make more money? are people continuosly refreshing shipments to absurd amounts till they get one to show?
Or is it that people then tend to hoard gear when they see it, considering that they might not see it in the future because of the rotation (but that would adjust over time... and the only real profit would be the gear that was hoarded but never used due to quitting)
And if those are the only advantages to EA, does that really compensate the frustation of players (which leads to quitting/spending less in the game) of not getting the gear when they want it?