Forum Discussion
8 years ago
This is a valid point..
For example I was walking past the local bar the other night which closes at midnight, and it was 12:01am. But I really wanted to "bother" having a beer, so i slammed on the door of the bar screaming that there must be an error because I want a beer and I followed up with asking how they intend to fix this obvious issue.
"Dwinkelm;822926" wrote:
Dont think it's a bug? So the devs intentionally coded the game in such a manner to penalize players if they decide to play within a specific ten-minute time frame? I think not.
So should they do the same for Arena and Fleet Shipment pay outs? I start a Arena match at 5:57pm (6:00pm payout) and finish the match at 6:01pm, I should get that counted towards my payout right? Because I wouldn't want to be "penalized" for not doing something, within a set time frame which never changes after all..
I think these are poor analogies. In the first example, I didn't slam on the door at 12:01, I came in at 11:57. They could have a policy in which no new beers are served after 11:30, but that's not the case. They sold me a beer, I should be allowed to sit down and finish it.
Your second analogy brings up a better point regarding timing and rewards, actually a tough one to refute, but it's not quite right. There's an 8:00 minute timer for fleets and 5:00 for squad arena, so it's very very clear when you need to start a battle in order to receive payout. Raids take an indefinite, varied amount of time. I think all this could be very easily fixed and avoided if the raid reset and character reset didn't sync.
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