Forum Discussion
6 years ago
Back of the envelope so slightly rough calculations but still.... let's get a ballpark estimate on how many good mods your missing out on by saving 500mil credits.
To get a lowball estimate only consider grey mods which cost 86,2k to level to 12 to see the secondaries. 500 mil credits lets you level 5800 mods... but then you'd have nothing left to level the ones with speed to 15 of course. So considering that ~1.4% are speed arrows and of the remaining mods ~9% will have speed secondary. That means 11.4% of your mods will cost and extra 162.2k to level so the number of mods you could level would be N = 500000 / (86.2 + 162.2 * 0.114) = 4776 mods.
Of the 4776 mods 66 will be speed arrows and 430 will have speed secondary. That leaves you 4280 to sell for a total of 144.6 mil credits return.... that's another 125 grey mods with speed secondary or maybe the credits you need for slicing or the mod store... whatever, let's stick with just the 430 number.
31.6% of the 430 will not upgrade speed at all when you slice them - massive bummer! That's 136 trash mods.
42% will upgrade once - okay, looking better now as we have 180 mods with and average of 8.8 speed (max 12)
21% will upgrade twice - so 90 mods with an average of 13.2 speed (max 18)
4.6% will upgrade three times (so 20 mods with an average of 17.6 speed (max 24)
Lastly... 0.39% will upgrade speed 4 times!! So 1.6 mods with an average speed of 22!! (max 30)
Now personally I'd love another 66 speed arrows, over 100 mods with 10+ speed and a better than 50% chance of a couple of 20+ speed secondary mods. But each to their own of course.
To get a lowball estimate only consider grey mods which cost 86,2k to level to 12 to see the secondaries. 500 mil credits lets you level 5800 mods... but then you'd have nothing left to level the ones with speed to 15 of course. So considering that ~1.4% are speed arrows and of the remaining mods ~9% will have speed secondary. That means 11.4% of your mods will cost and extra 162.2k to level so the number of mods you could level would be N = 500000 / (86.2 + 162.2 * 0.114) = 4776 mods.
Of the 4776 mods 66 will be speed arrows and 430 will have speed secondary. That leaves you 4280 to sell for a total of 144.6 mil credits return.... that's another 125 grey mods with speed secondary or maybe the credits you need for slicing or the mod store... whatever, let's stick with just the 430 number.
31.6% of the 430 will not upgrade speed at all when you slice them - massive bummer! That's 136 trash mods.
42% will upgrade once - okay, looking better now as we have 180 mods with and average of 8.8 speed (max 12)
21% will upgrade twice - so 90 mods with an average of 13.2 speed (max 18)
4.6% will upgrade three times (so 20 mods with an average of 17.6 speed (max 24)
Lastly... 0.39% will upgrade speed 4 times!! So 1.6 mods with an average speed of 22!! (max 30)
Now personally I'd love another 66 speed arrows, over 100 mods with 10+ speed and a better than 50% chance of a couple of 20+ speed secondary mods. But each to their own of course.
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