7 years ago
GP Matchmaking & “Fluff”
How is it that a guild and a players GP is the key factor in TW and Grand Arena? Why should a player or guild be put at a disadvantage because they have worked on building up more of their roster? ...
"Macattack9;c-1713729" wrote:"Kyno;c-1713699" wrote:"Macattack9;c-1713596" wrote:
Kyno, I think the issue is that you seem to be assuming that Player X and Player Y who are equal in GP have equal resources, and X may have spent those resources on maxing out TW teams while Player Y has used the same resources to be a collector and spread them out across numerous toons that are less useful for TW/GA.
I would argue that this is not true at all--the HSTR/tank-level resources needed to max toons out are far different from the pit-raid/challenge gear level resources needed to bring toons to gear 8/9 or so. Someone in a long time HSTR guild may have the ability to g12+ dozens of toons, while a long time player without such resources will have far fewer g12 toons. In reality, it wasn't about the choice to focus on TW teams as much as it was about the resources available to those players. And of course a strong g12 toon is worth more than 100 g8 toons in GA.
I personally have worked on competitive TW squads and I have a fair matchup, but I do not think GP is a good way to match people. I try to bring my weaker toons to g7 or so for TB purposes--I don't think this should hurt me in GA matchups. To gear these toons to this level I'm not sacrificing any useful gear that would help my TW squads, but this strategy will hurt me in the GP matchmaking system vs someone who leaves their trash toons at lvl 1 g1.
Anyway, I agree with your suggestions on using number of g12 toons, raid completions, etc. I also agree matchmaking shouldn't be based on WHICH g12 toons you have, just how many.
Nope. I am saying that if they have used equal resources and player X was focused on TW style teams and counter teams and has been competitively focused in that way, his choices should give him the advantage he has earned. If player y has chosen a different path because they like raids or other game modes then they will suffer in this game mode, and that is fair.
I am saying that those 2 players with equal GP have NOT used equal resources, that is the difference. It's not that one person has used their resources differently, it's that they have had significantly fewer resources to start with. Obviously there is a big component of intelligently using your resources, but that's not the whole story if you're going by strict GP. Also, ships is a big deal as it can be over 1/3 of your GP.