"Dk_rek;c-1819656" wrote:
"jhbuchholz;c-1819640" wrote:
"Dk_rek;c-1819620" wrote:
"leef;c-1819070" wrote:
"Holtom2000;c-1818816" wrote:
just got a reminder to set my D. why bother? my opponent has the falcon. has Darth revan. I mean... cmon! why validate a broken game play I have no chance of winning
you kinda validated the game mode by joining. I do however understand that you won't bother with this round because you're severely outmatched. The game will set a def for you, but it will chose your highest GP toons so your chances of scoring some credits will probably be low.
they can enjoy my ... gimmie a second...gotta see what my lowest 3 GP are...ok CUP,range,lobot
This seems pretty childish.
The metric CG is most likely using to determine how successful GA is is number of participants. By joining you contribute to CG viewing GA as a success.
By setting one week defense you punish folks that have no control over GA matchmaking. It's kind of like beating up the guy next to you at a sporting event because your team is losing. He can't make the team you're watching any better just like your GA opponents can't fix the matchmaking.
In both cases you send a stronger and clearer message to the right audience by simply not showing up.
I don't care about the message.... if your gonna finish in last everytime your gonna finish in last....i'm still going to get my 8th place rewards
all your doing is encouraging the people coming in last is to make an already horrible power gap get even wider by me not getting my omega and 3 salvage..... I mean come on.... you realize over 32,987 GA's I would be missing out on a piece of gear....
Like leef, this doesn't really bother me. I still think it's a childish approach that could be handled better. Like by not seeing any defense and letting it auto deploy.
You're clearly making an effort by setting a single team so it's more than just giving up.
If you're going to put some effort in you could at least make it meaningful and visible to CG (they're probably also tracking how many auto deploys occur).
Don't join: sends a message but losses out on rewards
Join and set one week team: sends no message, gets the rewards, (potentially) ruins the experience for your 3 opponents
Join and do nothing: sends a message, gets the rewards, leaves (almost) nothing for your opponent to be upset about
You seem to have selected the most negative of the options identified so far.