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6 years ago
"Kyno;c-1957775" wrote:"IntrepidFox;c-1957761" wrote:"Kyno;c-1957758" wrote:"IntrepidFox;c-1957712" wrote:"Kyno;c-1956867" wrote:"Dmitry_M81;c-1956855" wrote:
And it's huge advantage when you know opponent's banners, so you can either use undersized squads for extra banners or full squads for guaranteed win.
If banners (and maybe even squads defeated) are hidden - noone has advantage or disadvantage, fair deal for me.
Please explain how knowing you need to use an undersized team, makes winning the match easier??
It's not about making it easy to win. It's not about guaranteeing a win. It's about the advantage which comes with knowledge.
Like when CG announce a new event with 48 hours notice. Sure giving people more notice wouldn't make it easier for them to get ready for the event. But if people know it's coming more people are going to be ready for it when it arrives.
If you'd announced it months in advance it wouldn't be easier that's true. But when armed with knowledge a player can plan and strategist effectively. Sure, without the knowledge plenty of players were ready for Malek. But at the same time, you threw in a surprise minimum GP, which led to many people who had prepared still being unable to get Malek, because at the end of the day it's just guess work.
Your argument is that guesswork and knowledge are as accurate and effective as each other. I disagree. Suspect the dictionary disagrees too.
Guess work and knowledge have nothing to do with actually winning the points.
If you need 62 points and you have a team that can make that score and you go into the battle and come out with 61 points, guess what that knowledge did nothing for you and you could have done that attacking first or second.
A proper plan and strategy works no matter the time you choose to attack. The feeling that people get when the choice is made for them doesnt change the fact that they could have won or lost the battle regardless.
It's really cute talking about needing 62 points to win. The problem is obviously the fact I can't know I need that unless I've gone last.
Question: You're in the last battle of the round. You are facing a g11/g12 padme lead team. You have no idea how many points you need. How many points do you need?
The answer is - you don't know. So how many units do you take into the fight? If you 4 man it do you win? What about 3 manning it? Do you win?
Is the answer - "I don't know"
It should be. But from your response it seems the answer is to take in the units which are going to get the points needed.
Obi Wan: "I have the high ground Anakin"
Anakin: "It's not an advantage. It's possible to win either way."
If I think I can win with 4, I go in with 4. That's how you play the game. I have my teams I know I can score better with, i strategize around using them to their max ability and work the plan. Waiting to attack second doesnt mean you will be able to earn the point you need to win, even if you know that number.
Last time I watched the movies, Anakin won that war. But maybe that's just how I view it when he killed Obi Wan. Thinking you have an advantage doesnt mean you do, and it certainly doesnt mean you will win.
"If I think I can win with 4" - cool, but it's not so many people who win matches like that
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