6 years ago
Grand Arena: no
As I, and no doubt countless other people mentioned weeks ago, basing matches on GP is a set-up for failure. I have an opponent now, I have the same teams, but one 'small' problem: all his/her team...
"Liath;c-1717207" wrote:"Roksteady;c-1717115" wrote:
Not sure how hard this would be to implement, but I think a two tier assignment system would work.
1. Divide everyone into sections based on GP similar to how guilds are separated in TW.
2. Assign opponents based on the top 60 toons (6 teams on defense, 6 teams on offense worth) using the number of geared and zeta'd toons on their roster.
Example: I'm at 3.5 million GP. I have 31 G12 toons and 36 G11 toons and 33 zetas. How hard would it be to come up with an algorithm that would assign me an opponent who has a 3.5 million to 3.75 million GP with between 30-35 G12 toons, 25-35 G11 toons and 30-35 zetas?
The closer matchmaking comes to perfectly aligning opponents’ rosters, the tighter the battles will be, and maybe the more fun people have even, but the less GA provides any incentive to improve your roster. And if that’s the case, it doesn’t accomplish the underlying goal of any new content in this type of game, which is to make money.