Forum Discussion
7 years ago
"scuba;c-1537684" wrote:
#makeTDgreat
So another problem or possible issue with TD's is they are not or at least we're not unmitigated damage (unlike every other %heath damage in the game) so they didn't ignore defense and they could crit (crit chance and damage was based on the character they were on when they exploded). They also had varying differences in the % health damage they did.
Seems swgoh.gg is hiding the ability mechanics now (sad day) so can't tell how they are working now.
That's a good point. They also don't take protection into account. I could always wreck Nhilus led sith teams due to this. Maybe they should be as effective vs enemies with protection too?
I like that they're different than base "also do damage equal to 20% max health" but I feel they need a special flair since they are so weak
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