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- I haven't seen you latest issue, we are either pretty closely matched or have been underdogs , it is either a stomp or not so far, Either way, each to their own, and at worst it's still free rewards ,
One could also make the argument that getting a rare match in your favor, kinda helps offset getting brutal matches steady, just a thought. "Kirth;d-163931" wrote:
Before the changes my guild stood a chance against our opponents. For the last two we lost by a few points and won our first ever one but now its back to the opposite guild being overpowered. What has happened?
Bad tactics? So far we havent lost a single TW and i think we just cleverly set up our teams to stop the enemy from advancing- TW is all about tactics. Tactics in deployment, offence, knowing which teams are good on offence vs defence.
With the new banner structure, holding back from throwing 3 crap teams instead of a guildmate using 1 team can make the difference between a win and a loss - Moved to TW sub Forum, as stated above it could be all tactics. But who knows...
- So that being said, what kind if differences did you see between the guilds?
"Kyno;c-1502799" wrote:
So that being said, what kind if differences did you see between the guilds?
Its the fact that no matter what we do or how we deploy the other always seems too OP. We try putting all our good at the front then at the back, some focus all on defence others attack. But the opposing team has constant high lv, gear, power squads in all their fortification and we just dont have the units to take them out but they can easily take all ours becuase we cant even fill all of them becuase we dont have enough units to both attack and defend"Kirth;c-1502810" wrote:
"Kyno;c-1502799" wrote:
So that being said, what kind if differences did you see between the guilds?
Its the fact that no matter what we do or how we deploy the other always seems too OP. We try putting all our good at the front then at the back, some focus all on defence others attack. But the opposing team has constant high lv, gear, power squads in all their fortification and we just dont have the units to take them out but they can easily take all ours becuase we cant even fill all of them becuase we dont have enough units to both attack and defend
Then maybe you need to strategize more to get to a point where you can win battles, then work back to a heavier defense from there.- Our guild was outmatched (10m GP difference), but our superior tactics kept them in the front 3 zones and we wiped the floor with them.
"Syph;c-1510724" wrote:
lol you guys who have won every war are obviously the guys getting pitted against 20mil lower gp everytime, our tactics worked good, we beat teams up to 12mil higher than us. but against a guild with 10 times as many zeta and g12 squads and 20mil higher gp than us, no amount of tactics can solve that. it's clearly been a poor update as for a while there we were having almost even matches, new update, back to 20mil higher opponents, we are only 40mil so thats half again our power and they can load 50 squads full of g12s into the front 4 territories, when we have a total of 15 squads with a single g12...clearly **** poor matchmaking and not tactics are to blame
Thank you"Syph;c-1512069" wrote:
@Kyno maybe we need to work back to where we can start winning wars, and then go for heavier defenses? that's not moderator worthy, completely misses the point, and also is offensive to teams like ours that spent a 10hour chat session bringing all our members minds together, had a strategy that worked, stopping them from taking the strategic territories, and it didn't matter, they just walked right through us while we threw all our attackers at their frontline, each of their squads is 80k+ ours are 60k+ they have more gear 12 toons on their frontline than we have in our entire guild, even if we hadnt wasted squads on defense, which was in fact a waste, as they just walked through our toughest squads no problem, just let them have every single territory, we still would not have been able to pierce their first territory. I'm sure the guilds that are getting free zetas are quite happy, i've seen the "flawless" record post. but WE would not be happy to be pitted against a team 20mil lower than us, it would be a hollow victory. we want close matchups, even if we lose, we want it to be a close fight.
flagging your comment as offensive, which is silly since you are a moderator but that is an ignorant thing to say.. disappointed i have to point that out.
Please feel free to take whatever actions you deem necessary, I was simply offering a suggestion as there are many aspects of TW and not all of them fall under the umbrella of matchmaking.
There are long term and short term strategies that need to be adopted, much like any new game mode. Dialing back your defense so you can win on offense and letting the points decide is a logical approach to your current situation. That would be a short term strategy to help "stop the bleeding", then you need to make long term farming strategies to help build teams you want on defense or for offense, maybe even splitting your guild to have sections focus on a certain one.
As a full time player and volunteer mod, I was just offering a suggestion as to help you get your guild to a better place. Rather than feel like you are banging your head against a wall. It was not meant to offend.
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