Forum Discussion
8 years ago
"SGMiller87;c-1199105" wrote:
At the same time, if mods were capped as you proposed, the games would boil down to an RNG fest of whose characters won a coin toss to move first.
Easy balance would be to keep the primary stat but cause it to harm another stat for example if you have a speed primary it could hurt any of the other stats chosen at random
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