Forum Discussion
9 years ago
Agree with @Naecabon on Special 2. This skill would basically be useless when none of the buffs are present. Perhaps more generic conditions would make it more usable?
Dengar inspired:
3) Special 2: Deallow special damage to an enemy.
Then apply effects based on the following conditions:
a. Upgrade: If the enemy has any positive buffs, inflict Root for one turn.
b. Upgrade: If the enemy has any negative debuffs, inflict Blind for one turn.
c. Upgrade: If the attack crits, inflict all negative debuffs from the target onto all enemies.
Obviously just an example but the conditions are broader and the ability will probably see more use.
Dengar inspired:
3) Special 2: Deal
Then apply effects based on the following conditions:
a. Upgrade: If the enemy has any positive buffs, inflict Root for one turn.
b. Upgrade: If the enemy has any negative debuffs, inflict Blind for one turn.
c. Upgrade: If the attack crits, inflict all negative debuffs from the target onto all enemies.
Obviously just an example but the conditions are broader and the ability will probably see more use.
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