Forum Discussion
8 years ago
"Tiggus;806054" wrote:"scuba;805654" wrote:
Endurance will also end up taking about 2-3 turns per 1 of the Home One.
I have very ill luck myself with my Endurance (had lots of trouble beating that training droids challenge for instance), and find it almost useless (there's very seldom an enemy with target lock, because in the rare cases it happens, I end up killing it myself), so he has very little use until that turn of damage immunity (that happens when my fleet is decimated anyway). My Mace is level 74, gear 9 so not totally hopeless.
What ships do you use?
I would get CREAMED by Endurance the way you describe, so I stuck with Home One. But once I built up Plo Koon and even the humble Clone Trooper Sgt I'm able to win pretty handily now. I'm currently working on 5s and his ship, because GOOD LORD is that ship a jerk...... Tons of health/protection, high damage, and a guaranteed Target Lock.
I've got the same probem you do with target locks, I can't get the AoE to hit more than one person most of the time, either. But I don't mind. Valor is such a good buff that it's worth having even if you're only hitting one ship with the attack. Valor will help you spam your ultimate more often, and give you more chances to use your AoE, hopefully hitting more people.
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.
78,070 PostsLatest Activity: 2 minutes agoRelated Posts
Recent Discussions
- 4 minutes ago
- 34 minutes ago
- 54 minutes ago