Forum Discussion
7 years ago
Like other posters say, you won’t know for certain until you actually try since mods, gear levels, abilities, and RNG all affect what % a team can actually managed. There are many routes to HAAT, but
With that being said, here is how you know if you are close:
1) your guild can clear nAAT in a couple hours
2) you have at least 2-4 x CLS in the guild
3) 4 x zFinn resistance teams that are g9+; BB-8 resistance teams are worth 2 x normal resistance teams.
If you do not have any CLS, you will need at least one zKylo to clear P1 and around 8 x chirpathrawns for P3 to make up the difference
Without awesome mods you can expect the following percentage for planning:
Phase2:
Zader (g10/g11) - 4-5%
Zader/Zid (g10/g11) - 5-6%
ZFinn Resistance (g8) - 8%
zFinn Res (g10/g11) - 15-20%
Phase 3:
Chirpatine -5%
Chirpathrawn - 10%
CLS, Jyn, Old Ben, St Han, Chirrut - 15-20%
CLS, Raid Han, R2-D2, Jyn, Chirrut - 20-30%
Phase 4:
Wiggs rebels - 5%
Wiggs, CLS, R2, Leia - 25%
Res w/ Bb-8 - 75-100%
There are plenty of other ways to HAAT, but to take the homegrown approach will take a ton of resistance teams, thrawns, and/or CLS to get there faster.
With that being said, here is how you know if you are close:
1) your guild can clear nAAT in a couple hours
2) you have at least 2-4 x CLS in the guild
3) 4 x zFinn resistance teams that are g9+; BB-8 resistance teams are worth 2 x normal resistance teams.
If you do not have any CLS, you will need at least one zKylo to clear P1 and around 8 x chirpathrawns for P3 to make up the difference
Without awesome mods you can expect the following percentage for planning:
Phase2:
Zader (g10/g11) - 4-5%
Zader/Zid (g10/g11) - 5-6%
ZFinn Resistance (g8) - 8%
zFinn Res (g10/g11) - 15-20%
Phase 3:
Chirpatine -5%
Chirpathrawn - 10%
CLS, Jyn, Old Ben, St Han, Chirrut - 15-20%
CLS, Raid Han, R2-D2, Jyn, Chirrut - 20-30%
Phase 4:
Wiggs rebels - 5%
Wiggs, CLS, R2, Leia - 25%
Res w/ Bb-8 - 75-100%
There are plenty of other ways to HAAT, but to take the homegrown approach will take a ton of resistance teams, thrawns, and/or CLS to get there faster.
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