Forum Discussion
7 years ago
Not that you cant use magma/deathtrooper, ns or a visas+massive non dot damage
Problem is that younger guilds do not have those handful of good combinations working...and this makes this blatant hp pool a nightmare for those guilds. If you have a complete roster, than surely you can use the super combos to do 5m+ damage...
The Sith raid simply doesnt work below tier 7. Yes its fine that this one is very difficult - but below it should be greatly reduced hp level to fit more in line to the guilds actually playing it (they simply have no deathtrooper, rey and mostly no ns or visas). Developers should think till the end and not just produce some nasty big hp pools which require very specific groups to beat it (last tier can have a high skill check np), level 1 - level 6 should be more relaxed...
Problem is that younger guilds do not have those handful of good combinations working...and this makes this blatant hp pool a nightmare for those guilds. If you have a complete roster, than surely you can use the super combos to do 5m+ damage...
The Sith raid simply doesnt work below tier 7. Yes its fine that this one is very difficult - but below it should be greatly reduced hp level to fit more in line to the guilds actually playing it (they simply have no deathtrooper, rey and mostly no ns or visas). Developers should think till the end and not just produce some nasty big hp pools which require very specific groups to beat it (last tier can have a high skill check np), level 1 - level 6 should be more relaxed...
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