Forum Discussion
7 years ago
After gearing and modding my bounty hunters a bit more, i feel this issue is really going to hold the team back in any raid setting.
I modded my Dengar to 70% potency, and sent the team into the raid. Dengar's aoe now is supposed to apply TDs to random enemies based on # of Bounty Hunter allies. I ensure that Nihilus is not touched by damage until Dengar's turn, and then use his aoe. Every single DT is resisted by nihilus every attempt i tried. The mechanic is garbage, and needs to be fixed. what is odd is that after hitting nihilus once, or even twice, other Detonators (greedo, Zam, and JE) are not resisted, only Dengar (who has the most potency of all 4 after mods)
I modded my Dengar to 70% potency, and sent the team into the raid. Dengar's aoe now is supposed to apply TDs to random enemies based on # of Bounty Hunter allies. I ensure that Nihilus is not touched by damage until Dengar's turn, and then use his aoe. Every single DT is resisted by nihilus every attempt i tried. The mechanic is garbage, and needs to be fixed. what is odd is that after hitting nihilus once, or even twice, other Detonators (greedo, Zam, and JE) are not resisted, only Dengar (who has the most potency of all 4 after mods)
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