Forum Discussion

whiss33's avatar
3 years ago

How Much Should I Upgrade Geos?

I've heard various answers to this question, but how geared and star leveled should I make my 5 geo team? I've heard it's useful for Padme/Getting into a good guild but not sure exactly how far to take them.

Also what are signs of a good guild, when I have a full geo team what kind of guild should I look for?

5 Replies

  • MomawNadonE3P0's avatar
    MomawNadonE3P0
    Rising Adventurer
    3 years ago
    It really depends where you are as a player.

    For brand new / very low gp players I'm going to buck the conventional wisdom (which is largely outdated) and say Geos can be safely ignored until much later. They're kind of a trap faction at this point. Sure there's some things they do quite well but there's just too much other better stuff you can be focusing on first and they get countered too easily. Their fleet is fine but there are other approaches you can take early-mid game for fleets and do just as well. You're in a 6+ year hole in terms of resources so you really have to take a brutally frugal approach in order to get up and running.

    If you're past the very early game and have already somewhat invested in them already, then that changes things. I'd still say don't take them any higher than just good enough to beat the Wat mission, and then leave them in the dust. It can be done pretty consistently at about 80k or just under / ie most of them at purple gear with perhaps a couple at g12.
  • DarthJobbie's avatar
    DarthJobbie
    Seasoned Veteran
    3 years ago
    Im in the yes you should camp. R5 gba with r3 sidekicks easily take out r7 bossk leads. I think i saw somewhere that as you move from low level to high level your geos will move from defence to offence.

    No one has mentioned DCs yet, no doubt there will be seps DCs that will come around and yes ship crew. They have a good consistent all round use, meta? Maybe not but you will use them.
  • "Badger_Diaz;c-2410795" wrote:
    I’ve got them set at g12 atm, but I do need to upgrade them further as my guild has recently progressed into having enough power for geonosis in TB, and they’re not strong enough for the Wat mission.



    At g12 they should be beating the Wat mission easily (assuming you have all omega and zetas on abilities). If you’re struggling on that mission at this gear level you should consider looking that their mods.
  • I have them all r5 and i think it was a good choice. I use them all the time in gac conquest, and dark side geo tb. Much better team in rote than darth revan team. Their ships are quite good.

About SWGOH General Discussion

Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.81,092 PostsLatest Activity: 24 days ago