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- Get your boba faster, faster than chirrut. Double AB chirrut with boba's first turn. That way he can't do anything, so your debuffs will stick. You're going to also want shoretrooper instead of RG, to absorb the opening damage from wiggs. Get chirrut loaded up with HOTs and debuffs and eventually execute him from full health with boba.
- You need a Shoretrooper. Desperately.
I kill Chirrut last. He is nice to cast all this extra healing for my Boba to execute everyone.
Start with Wedge. Then Lando (if any). Then Jynn.
If you see a lot of buffs\debuffs on Baze - you are welcome to kill him right away if the opportunity arises.
Same with Chirrut. But only deal with Chirrut after Baze is dead. - ShT and DT. DT is nice against Rebels and can gain a lot of TM under Palp lead.
- So, no real way to do this without purchasing a vault of crystals....got it.
"Riktoven;901221" wrote:
So, no real way to do this without purchasing a vault of crystals....got it.
Well... no. Shoretrooper has a hard node.- I remember farming fotp back in the day on hard nodes, at least there were two. Shoretrooper probably take a year that way lol
- I do it. I run Boba (L), TFP, Palp, STHan, JKA. My kill order is generally Wedge, then Chirrut/Jyn/Lando (whichever two are there), then Biggs, then Baze.
"MastaBlasta;901322" wrote:
I remember farming fotp back in the day on hard nodes, at least there were two. Shoretrooper probably take a year that way lol
He's viable at 3* at endgame, and his node also drops quite well.- Like everything else, it's only possible if you have a really deep roster or if you are a whale. This game is very nearly pay to win with these new, powercreeping character duos and I'm not terribly impressed.
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