Forum Discussion

mugz722's avatar
4 years ago

HRST unfair for top guilds

The HRST has been out for a long time and many guilds have more than mastered it. People can solo it now and it will only get worse with R8 release. Please either make it simable so people in competitive guilds aren’t screwed out of rewards(out of top 10 the rewards suck!). If not that can you even out the reward some, even if you just do it for guilds that meet a specific criteria first.
  • I think it was unfair before. But with so many people soloing the raid the fact that it’s unfair is amplified. I mean their are guilds were more then 10 people solo it and people are randomly assigned Worse rewards. Many guild rotate who can get top 10, but that’s sucks too because players are required to get less rewards.
    As for people that say if the whole guild gets the same good rewards that only a few will carry the group. I’d say those people need to find a new guild then. My guild keeps me active and engaged, honestly there are times I may have quit without then. If my guild mates upgrade their toon we all benefit from that, helps in TB and TW.
  • "Mugz722;c-2199944" wrote:
    I think it was unfair before. But with so many people soloing the raid the fact that it’s unfair is amplified. I mean their are guilds were more then 10 people solo it and people are randomly assigned Worse rewards. Many guild rotate who can get top 10, but that’s sucks too because players are required to get less rewards.
    As for people that say if the whole guild gets the same good rewards that only a few will carry the group. I’d say those people need to find a new guild then. My guild keeps me active and engaged, honestly there are times I may have quit without then. If my guild mates upgrade their toon we all benefit from that, helps in TB and TW.


    Just as many are randomly assigned better rewards than they used to win.
    The guild as a whole wins the exact same amount of rewards as always - it's just distributed more evenly among all those who can solo the raid.
    I believe that some of your guild mates actually like that they can now have a slice of the cake now that they can solo the raid and that it's not always the same players in top-10 every raid keeping the whole cake for themselves.


  • "Nikoms565;c-2199956" wrote:
    "Waqui;c-2199893" wrote:
    Why did the rewards structure suddenly become unfair just because (one or many) players can now solo the raid? If the structure was fair before why not after? Players have been "screwed out of (top-10) rewards" ( @Mugz722' words) for years. Why is that suddenly a problem now that players can solo the raid?

    In guilds where many players solo the raid every time (raid after raid) the rewards get distributed more evenly since in case of ties the order is random. Why is that unfair? And how exactly would "evening out" the rewards be any different (other than allowing players to score zero/low and still receive OK rewards)?

    Yes, more total rewards would be nice for your guild. Agreed. But what's the reasoning behind your request?


    It wasn't fair before. That's actually the bigger point. Many more non "tip of the spear" guilds are just realizing now. That said, the real issue is the (now) mutli-layered gear crunch that CG has engineered through added gear levels and their respective recipes (many g12+ pieces not only require "HSith gear", but gear from earlier bottleneck points - carbanti, stun guns, cuffs, etc.)

    The complaints about raid rewards really just stem from the fact that raids, relatively speaking, are throwing scraps to anyone outside of the top 10 (HSith most especially). That simply is resulting in gear-starved players fighting ravenously over the scraps that drop.


    Yes, but why now? The fact that more and more players are now able to solo the raid actually solves this issue. What's the issue now? The only issue I see now is, that the players who used to have the whole cake now have to share it with their fellow guild members.
  • "kello_511;c-2200062" wrote:
    "Waqui;c-2200060" wrote:
    "Nikoms565;c-2199956" wrote:
    "Waqui;c-2199893" wrote:
    Why did the rewards structure suddenly become unfair just because (one or many) players can now solo the raid? If the structure was fair before why not after? Players have been "screwed out of (top-10) rewards" ( @Mugz722' words) for years. Why is that suddenly a problem now that players can solo the raid?

    In guilds where many players solo the raid every time (raid after raid) the rewards get distributed more evenly since in case of ties the order is random. Why is that unfair? And how exactly would "evening out" the rewards be any different (other than allowing players to score zero/low and still receive OK rewards)?

    Yes, more total rewards would be nice for your guild. Agreed. But what's the reasoning behind your request?


    It wasn't fair before. That's actually the bigger point. Many more non "tip of the spear" guilds are just realizing now. That said, the real issue is the (now) mutli-layered gear crunch that CG has engineered through added gear levels and their respective recipes (many g12+ pieces not only require "HSith gear", but gear from earlier bottleneck points - carbanti, stun guns, cuffs, etc.)

    The complaints about raid rewards really just stem from the fact that raids, relatively speaking, are throwing scraps to anyone outside of the top 10 (HSith most especially). That simply is resulting in gear-starved players fighting ravenously over the scraps that drop.


    Yes, but why now? The fact that more and more players are now able to solo the raid actually solves this issue. What's the issue now? The only issue I see now is, that the players who used to have the whole cake now have to share it with their fellow guild members.


    It’s probably a bit of the opposite as well. People who were formerly relegated to taking low ranks are now able to solo the raid - and feel that their rewards should be improving as a result.
    For those players I imagine it feels a bit like a kick in the teeth to solo the raid and still not take top ranks as a result.


    Sometimes they will rank high among the ones who solo - sometimes low. It all evens out as time goes by.
    Players who used to rank low every raid now do win better rewards now that they can solo the raid - maybe not every raid but most raids.