Forum Discussion
7 years ago
"Westvleteren12;c-1589228" wrote:"Vertigo;c-1589221" wrote:"Nikoms565;c-1589167" wrote:
What you are seeing is the result of new people on the CG/EA team who have decided to ignore the feedback, experience and reasoning of hundreds of players who have played, studied and analyzed the game since launch - players like @scuba and many others. Instead they make the same mistakes their predecessors did and base their long term "vision" for the game on what will make money quickly instead of what will engage and reward a dedicated and passionate player base.
People would virtually throw money at the screen if they felt that CG/EA was trying to develop a game that was strategic and fun - while taking the players' enjoyment into account, instead of just feeling like players are being taken for granted while they attempt to manipulate us out of our money.
Just gonna quote this again because it deserves it.
They aren't just trying to make money quickly. They are trying to continually feed attachment to the game. The more money (and time) you spend, the more you are attached to the game. They are rewarding those who are most attached to the game in order to get them more deeply attached. Player experience is secondary.
If this sounds like drug dealer logic, you're closer to understanding what's going on than you think.
Except that they are doing the opposite of that. The people who don't like the reworks are the HSith players - those of us who have been playing the game (and supporting them financially) since launch. Look at the people posting the concerns in the HSith threads. And those voicing frustration over Ships 2.0. Most of the unhappy players are the ones who have been playing the longest.
CG is not trying to make us happy or listening to our feedback or experience. They are not "rewarding" us for our loyalty or dedication - for sticking with them before there even were ships or even guilds or raids. They are punishing us for it and trying to chase us off.
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