Forum Discussion
9 years ago
My idea for Mace.. I like thinking these up. Won't happen but it's cool to think up.
Invincible assault: Deal physical damage to target enemy. If the target is exposed or a Sith inflict a debuff for 1 turn. (Att: Stun, Hea/Sup: Ability block, Tnk: Buff immunity).
Smite: Deal special damage to target enemy. Remove all positive status effects and turn meter. If the target was exposed or a Sith also Stun them for 1 turn.
Vapaad: Jedi allies gain +20% offense, +10% critical chance and +30% critical damage.
Shatterpoint(zeta): Mace exposes a random enemy at the start of each of his turns until the end of his turn. Whenever Mace attacks an exposed or Sith enemy he gains 25% turn meter. In addition exposed and Sith targets cannot evade or resist the effects of Mace's attacks.
This gives Mace huge advantages against exposed and Sith targets. The only drawback being he has to attack exposed/Sith targets to really be a threat. Otherwise he's just average.
Invincible assault: Deal physical damage to target enemy. If the target is exposed or a Sith inflict a debuff for 1 turn. (Att: Stun, Hea/Sup: Ability block, Tnk: Buff immunity).
Smite: Deal special damage to target enemy. Remove all positive status effects and turn meter. If the target was exposed or a Sith also Stun them for 1 turn.
Vapaad: Jedi allies gain +20% offense, +10% critical chance and +30% critical damage.
Shatterpoint(zeta): Mace exposes a random enemy at the start of each of his turns until the end of his turn. Whenever Mace attacks an exposed or Sith enemy he gains 25% turn meter. In addition exposed and Sith targets cannot evade or resist the effects of Mace's attacks.
This gives Mace huge advantages against exposed and Sith targets. The only drawback being he has to attack exposed/Sith targets to really be a threat. Otherwise he's just average.
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