6 years ago
I unlocked GAS and am unhappy
I am one of the lucky few who had the RNG fall right. I didn't spend a dime on this stupid event, although I've spent small amounts of money inthe past. But t4 was basically the definition of anti-fun.
This just exacerbates the ongoing problem in the game: the developers aren't making the game fun anymore, they are milking it for as much quick money as they can make. First with relics and now with GAS. The gear grind gets worse, and gated behind 7* so you can't even gear all the toons you want (looking at GAS) and there hasn't been anything original added to the game in months. Even if you count Geo TB (which just replaces Hoth TB with a harder version of the same, instead of giving us something new), that was months ago.
The GAS event was promised to be mechanically interesting. Tier 2 was at least somewhat interesting. Tier 4 was just an RNG DPS race, that I eventually won through the grace of RNGesus. There wasn't anything there that could even hope to hold a candle to the interesting and challenging mechanics of the Malak battle. It was just the Padme event on steroids: aimed to force you to spend thousands of dollars to get your toons up to r4 and overpower it... or just bang your head into the wall repeatedly until you magically won.
Geo TB has similarly unfun RNG mechanics. Fleet battles are almost an instant loss if you face negotiator without HT. There is no tactics or strategy that saves you, it's just RNG (or maybe very high relic levels on your pilots can save you.. but r3 marauder doesn't keep bomber alive). The same for facing shaak ti or padme + anakin in the regular missions. It just isn't fun.
GAC ranking is very poorly implemented and cheating just makes this issue worse. Reaching Kyber in divisions 1 and 2 is inordinately hard compared to lower divisions... and in general GAC doesn't reward defenses at all in any way. Individual GA battles are a lot of fun, but the structure around them is very bad. Oh, and if 3v3 is added back without a sandbox where this can be tested, that won't be fun or interesting gameplay either.
TW is outdated and getting stale. We have too many teams available for the limited map size. So everything is always just the same battles.
And through this all, CG thinks relics are "well received" because so many people are getting them. Looool. Completely tone deaf.
This just exacerbates the ongoing problem in the game: the developers aren't making the game fun anymore, they are milking it for as much quick money as they can make. First with relics and now with GAS. The gear grind gets worse, and gated behind 7* so you can't even gear all the toons you want (looking at GAS) and there hasn't been anything original added to the game in months. Even if you count Geo TB (which just replaces Hoth TB with a harder version of the same, instead of giving us something new), that was months ago.
The GAS event was promised to be mechanically interesting. Tier 2 was at least somewhat interesting. Tier 4 was just an RNG DPS race, that I eventually won through the grace of RNGesus. There wasn't anything there that could even hope to hold a candle to the interesting and challenging mechanics of the Malak battle. It was just the Padme event on steroids: aimed to force you to spend thousands of dollars to get your toons up to r4 and overpower it... or just bang your head into the wall repeatedly until you magically won.
Geo TB has similarly unfun RNG mechanics. Fleet battles are almost an instant loss if you face negotiator without HT. There is no tactics or strategy that saves you, it's just RNG (or maybe very high relic levels on your pilots can save you.. but r3 marauder doesn't keep bomber alive). The same for facing shaak ti or padme + anakin in the regular missions. It just isn't fun.
GAC ranking is very poorly implemented and cheating just makes this issue worse. Reaching Kyber in divisions 1 and 2 is inordinately hard compared to lower divisions... and in general GAC doesn't reward defenses at all in any way. Individual GA battles are a lot of fun, but the structure around them is very bad. Oh, and if 3v3 is added back without a sandbox where this can be tested, that won't be fun or interesting gameplay either.
TW is outdated and getting stale. We have too many teams available for the limited map size. So everything is always just the same battles.
And through this all, CG thinks relics are "well received" because so many people are getting them. Looool. Completely tone deaf.