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Why do you think they keep trying to recruit new players? They're more focused on that lately than on loyal players. It's become a game of quantity and quality's priority is getting lower all the time.
It's not just because of the TIE Dagger changes, that might merely be a catalyst to people leaving. This should've been something they saw BEFORE they released the Punishing One. There might be almost 400 characters, but there are only 11 fleets. Testing those 11 fleets should take one Dev about two hours to do for offense and defense. Let alone that just testing the main meta fleets would take about 15 minutes to see what is broken.
Yet again CG is causing a problem and will probably be selling us a solution within the next month or two. If they're even paying attention that is.
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