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4 years ago
"Sebek;c-2276824" wrote:"Xcien;c-2276819" wrote:"Sebek;c-2276793" wrote:
Too much TM gain on basic, too much Health&Protection Recovery on special (All Imperial Remnant allies had Defense Down and Potency Down for example, and now they recover 100% Health&Protection on a 3 turn CoolDown).
Also the TM gain on Unique should probably be 5% not 10%. For the Zeta, i would lower the TM gain to 30%.
For the special, they would only recover 20% Health and Protection. Each unit dispels their debuffs and recovers Health and Protection for each debuff dispelled from themselves.
As for the other things, I will fix them. Thank you for evaluating.
You added that it would be debuffs dispelled on themselves afterwards.
Yes, to clarify it so that nobody else gets confused.
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