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NotRealUltra
12 months agoSeasoned Newcomer
"SleepingNinja;c-2443163" wrote:"Ultra;c-2443024" wrote:
They don’t do distraction decisions
Yeah right, it's just a coincidence those packs didn't include the character Zeta abilities and what's one of the conquest rewards? Oh right, up to 5 Zeta mats. Yeah this totally isn't a distraction to create new types of game bottlenecks.
They've already admitted and apparently dialed back the difficulty in conquest twice, I can't tell though because I already couldn't unlock hard conquest and for some odd reason I went from being able to get to sector 4 to struggling to beat sector 1 and am basically going to get stuck before I even manage the sector 2 boss.. on NORMAL. Would CG like me to define normal to them? So they can understand what normal means and perhaps come to the genius conclusion that normal never will or needed a difficulty spike. Here I'll even highligh the important parts!
normal
1 of 2
adjective
1
a
: conforming to a type, standard, or regular pattern : characterized by that which is considered usual, typical, or routine
b
: according with, constituting, or not deviating from a norm, rule, procedure, or principle
Its not that deep bro
Some level 8 abilities involve omicrons and the pack needs to be as simple as possible and not super descriptive and detailed like X unit will have level 8 ability on basic and level 7 on Unique but level 8 on special ability
for every toon included in the pack
Simplest solution is to max them out at ability level 7
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