Forum Discussion

Physics_Prof's avatar
8 years ago

Improvement Ideas

1. Revamp the gear system to only use a handful of pieces. As it is, you have some pieces that drop like rain, but have no use really. Others require hundreds of on type of piece, just for one character.
a. Solution: New tier on the challenges that add the harder to drop gear pieces, like carbantis and cuffs
b. Solution: Revamp Rancor and Tank payouts to ONLY give out the harder to come by gear at all levels, just vary the amounts by finish in addition to which random pieces.
c. Solution: Gear exchange system so we can trade in pieces we don’t use/need for ones we do. Could even convert them into shard shop currency and use what is already in the game, but you would need to have a way to view all your gear to determine how much to trade in.

2. Zetas need additional forms of acquisition.
a. Solution: Add 1 zeta to ALL Tank Payout levels
b. Solution: Add 3-5 zetas to final payout of TB
c. Solution: Add to possible drops in new tier level of toon Challenges.

3. Balance Change.
a. Solution: There should be a drop-off in accuracy and/or crit chance the higher a toons speed rating is. Not much perhaps, but some.
b. Solution: Increase set bonus effectiveness of health/defense to help a little.

4. More 5* mods that can be bought with currency, not crystals
a. Solution: During each payout, there are 5 mods (a 1*, 2*, 3*, 4* & 5*) that can be purchased by currency and another set of 5 that can be purchases with crystals. What changes during refreshes are the tier levels of the mods (gray, green, blue, purple, yellow) and the corresponding price.

5. I like that there is lots of content in the game. What I don’t like is waiting to play it.
a. Solution: All the wait times for challenges and events need to be removed, except for Arena. You could even make this an Unlock when you reach level 75 or something. If people are invested to level 75 or more, they are playing a lot, so reward them by not having them wait all the time and having to constantly log in every 10 min to hit the sim button. This way, people can log in once (except for arena), get all their stuff done and they be finished for the day (except for logging in for payouts/free energy)

6. Where is the Ally points multi-sim button? Seriously, another unnecessary time waster

  • New tier challange would be good....

    http://i67.tinypic.com/30k6as4.png

    Must be a substantial amount of dust on those military text's or he needs a new feather duster or something.

    A gear shop similer to the shard shop would also help. Were you can swap out gear you do not want for a currency , that can be used to purchase rare gear.

    Same could be done for all those I and II lvl abillity mats that stock pile much faster then can be used.

    I think the devs got it right with the mods. You can sell unwanted mods. That was a good call by the developers. No one ever complains about having to many mods.

    Gear and abbillity mats ( lower tiers ) do need attention however.

    One idea is you coukd swap 100 lvl 1 abillity mats for 3 purple mats., 50 lvl 2 abbility mats for 5 purples or something to that extent.