Forum Discussion
10 years ago
"Azraelrulez;53769" wrote:
In the harsh world that we live in, it really is not OK not to spend money on something ppl have worked very hard on.
But this is a two-way street. I've spent a significant amount of money on this game, not as much as some but more than others, and far more than a fully-developed PC or console game would cost. I have also spent many hours helping the community: reporting bugs, answering questions, writing guides.
I haven't asked much in return. Communication, regular updates, bug fixes, and enough content so that if I have a couple of hours to spend, I can play and have fun.
Communication has mostly been pretty good. Regular updates? Two in two months, below average for a mobile game with this much revenue. Bug fixes? There are long-standing bugs that have been in there for three months and still aren't fixed. Content? Only one mode that is really any fun and they ruined it. There's really not much of any fun to do in the game any more.
At what point does it become not what I can do for them but what they can do for me?
"Azraelrulez;53769" wrote:
Sentiments like these have sprouted the atrocious rates charged for IAP business models where the privileged and dedicated few are charged for the multitude of "free" players.
The IAP business model exists because it exploits the impatience and tendency to gamble of a small number of people in order to make outrageous amounts of money. Not because of any generosity towards "free players". I'd far prefer a monthly subscription, but they don't offer one, not because they are being nice, but because they'd make less money.
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