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LadyVampire_X
10 years agoHero (Retired)
The f2p concept is not s pious thing , it is a fact
Playing for free has and should have a natural disadvantage
1) encourage spending
2) time in lieu of money
Time is a commodity, so free to play uses the mechanics of energy or set turns per (min/Hr) to encourage easy fast addictive play upfront (trial period) like a full console game then slowly weens you to the point where the penalty is increased time and less characters to encourage:incentivize you to make large purchases there by creating ownership which then makes your commitment to stay and make purchases more likely
True f2p value money more than time so they grind to compete ,where p2p value time over money and want more and greater content in shorter time periods
This is not judgement but a fact that many research studies have helped define and the reason for so many f2p is this model is very effective in achieving results
Playing for free has and should have a natural disadvantage
1) encourage spending
2) time in lieu of money
Time is a commodity, so free to play uses the mechanics of energy or set turns per (min/Hr) to encourage easy fast addictive play upfront (trial period) like a full console game then slowly weens you to the point where the penalty is increased time and less characters to encourage:incentivize you to make large purchases there by creating ownership which then makes your commitment to stay and make purchases more likely
True f2p value money more than time so they grind to compete ,where p2p value time over money and want more and greater content in shorter time periods
This is not judgement but a fact that many research studies have helped define and the reason for so many f2p is this model is very effective in achieving results
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