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EdSolo75
2 years agoNew Ace
"Winterwolves;c-2435358" wrote:"EdSolo;c-2435317" wrote:
They need to make it a lot less tedious. Too many global feats that require repetitive battles. C&C music factory kills require 20 battles (unless you can manage vs. BH or NS) which is over three days of natural energy regeneration. 40 malgus, 40 clones, 20 wookiees. Just so boring to do time and again. Even with trying to use malgus and clones as much as possible in normal battles through the five sectors, I still have 11 malgus and 12 clones left for the last 30 keycards to hit red crate. It is just a big time sink when you have tw, tb, GAC going on (on usually 2 of the 3).
20 battles for Cal killstus feat? Scarif Rebel Pathfinder plus Chirrut is on a datacron node, so everyone has it. I got around 15 kills per battle before he went down without a crit to give him a buff. Wasn't just on the one node either, just whenever they appear in the track too.
I skip the 40 clones completely, as Malgus is an easier win against more enemies. Again just using sith empire along the way on whatever.
20 wookies was 19 on one node, plus the tarful alive miniboss (g11 tarful no problem). But a couple a day is not onerous. It's less than the every day fleet area climb repetition.
This has been one of the least grindy conquests in ages.
It is just as grindy as any of the others. Getting kills with Cal isn't the easiest against a MM team with Chirrut that gives out tons of healing.
All of the recent conquests have win 40 times with X and win with X & Y surviving. It is just countless battles that have to be run over and over. I can get consistent 5 kills per battle with my Cal team vs. Bad Batch, but that means 20 battles. SE can do well throughout conquest, but I'm still short once everything else is done. I can still get the red crate, but it is more time and effort than the rewards are truly worth. There seems to be less cross over as well. Even the 50 kills with X in certain sectors can be tedious without a NS or BH node. Even those aren't a guarantee in the later sectors just due to the massive enemy speed. My Imp troopers are pretty solid, but in Sector 4 they get outrun by everything. They could survive the initial NS barrage, but once they got going, Daka never got another turn, so I could only get five kills per run. Unless you have everything required at R7, you can only get certain feats done in easier sectors, which means a lot of repeat battles.
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