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6 years ago
"Kyno;c-2087321" wrote:"BobcatSkywalker;c-2087315" wrote:
I make more complicated algorithms everyday for my work...a shard split algorithm isnt that hard to write... maybe they just need some competent people or maybe they just dont care that their most competitive mode is really a collusion racket of friends manipulating their system to get extra Crystal's by coordinating their payouts so they all get 1st place. Maybe if CG thought of the collusion as stealing from them they would address it.
maybe they understand that a solution like this is a bad idea because it is not fair to the entire player base and could do more harm than good to the stability of the game.
just moving people around would be very detrimental to the F2P base. I'm sure you can see this, and adding any element to keep that "fair" to them is much more complicated than just shifting players.
It can be done just as fair (or unfair) as what they did when moving people away from that one fleet shard. CG may not want to do it because more (/all) players will be affected, an many will rage about it, but that's a different thing.
Good point that the current system is better for F2P players - or rather, for players with less crystals to spend on refreshes.
BTW. thank you for clearly explaining, how you believe they handled that one fleet shard.
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