8 years ago
Is Kylo Ren working as intended?
The original Kylo Ren gains health or protection whenever I attack him. He gains so much that it's usually not possible to take him down in 5 minutes.
I just had an Arena game where I killed his 4 other team mates in less than 90 seconds. I then couldn't kill Kylo Ren because he just kept gaining health and/or protection and I ended up drawing the match.
And that's not an isolated example, I have often lost due to running out of time to kill him in the Arena. In Galaxy Wars it's not a problem as there's no time limit; but if you have a battle mode where you ahve a time limit, you need to make sure that all characters can be killed in that time.
Do the Devs really want one character to be so immovable? I'm bemused as to the logic of this.
I just had an Arena game where I killed his 4 other team mates in less than 90 seconds. I then couldn't kill Kylo Ren because he just kept gaining health and/or protection and I ended up drawing the match.
And that's not an isolated example, I have often lost due to running out of time to kill him in the Arena. In Galaxy Wars it's not a problem as there's no time limit; but if you have a battle mode where you ahve a time limit, you need to make sure that all characters can be killed in that time.
Do the Devs really want one character to be so immovable? I'm bemused as to the logic of this.