Forum Discussion
6 years ago
"Thiaz;c-1886036" wrote:
I have another question (filler), what ship should I aimed apart from my phoenix ships? I'm struggling in ship battles and I even find my phoenix ship not so good.
The two most important ships right now are Houndstooth, which is a long farm and requires Bossk who is another long farm but are both entirely worth it, and Han's Millennium Falcon, which requires Chewie and four Bounty Hunter Ships. That's the Slave I, Houndstooth, Xanadu Blood, and IG-1000. Those are long term goals, but important ones. Also, the Eta-2, another long farm, is probably about to become much more important.
Shorter term, units who are useful both on the ground and in the air are the most efficient way to start. Darth Vader/TIE Advanced, Tarkin/Executrix, TIE Fighter Pilot/TIE Fighter. First Order TIE Fighter Pilot/First Order TIE Fighter. Kylo Ren Unmasked/TIE Silencer. Boba Fett/Slave I. The Phoenix ships.
Special mention to Biggs' X Wing. Biggs himself is fairly mediocre these days, but his ship is one of the better tanks accessible early on, and Biggs, TIE Advanced, TIE Fighter is a good starting lineup early on. Also honorable mention to the Geonosian ships, which are a good group, popular under Ackbar, but the bugs themselves kinda suck on the ground. Maybe Brood Alpha and a rework will help them on the ground soon.
Prioritize dark side ships over light side early on. Progressing along the challenges is important, but the ability mat challenges are the most important so you can get more advanced ship ability mats and zetas, and those require dark side units.
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